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Minecraft Skins are divided into areas that act as the surface area of the character (for example, the front head area, left leg area, etc.). The second layer can be used to give the character glasses, hats, or other accessories (even a bigger head).
In Minecraft Java Edition, a skin allows only a solid color; transparency is not allowed on the skin file except on the second layer, which is transparent by default; playing offline, pixels can be left free resulting in "holes" in the skin. If a skin with transparent pixels on the first layer is uploaded, the transparent pixels render as black pixels in-game.